Part
Constructivist sculpture, part temporary architecture Arcade
has been conceived as a transportable, multi-functional ‘host
structure’ for art in the public realm made and presented
via electronic media including video, sound and wireless communications.
The structure has been designed to be easily transported, adapted
and installed, enabling artists to respond physically and critically
to a given site. Influenced in part by Walter Benjamin’s sprawling,
cumulative and unfinished collection of works the Arcades Project,
Arcade will accumulate a patina of meanings, references
and interconnections from associated artists and locations over
time. Future projects and commissions will respond to the roles
and connections between artists, public art and regeneration, amongst
other things.
For its inaugural
appearance Arcade critically drew on strategies and materials
often used by redevelopment agencies. Inhabiting the main space
at Westbourne Studios in London Arcade played host to a
dedicated and challenging programme of work by some of the city’s
most thought-provoking artists including Mark Titchner,
Thomson & Craighead and Jordan Baseman.
Specially commissioned artworks included: a series of written narratives
by Maria Fusco that could be received on mobile
phones via Bluetooth; a new score for Alex Baker’s
haunting Autonomous Drumkit; an internet projection by
Thorsten Knaub that tracked the artist’s
movements within the borough of Kensington and Chelsea via Global
Positioning System; and Adrift, Andrew Dodds'
portentous reworking of Radio 4's Shipping Forecast. |